Winter Youth Olympics: Gangwon 2024 launches first-ever metaverse experience for fans


 The organizers of the 2024 Winter Youth Olympic Games (YOG) in Gangwon, South Korea, on Thursday launched the first-ever metaverse experience for the event. This development underscores the use of digital technologies and artificial intelligence in making sports events a better interactive experience for fans around the world.

The International Olympic Committee (IOC), the Gangwon 2024 Organizing Committee (YOGOC) and the Gangwon-do Province, with the support of the Ministry of Science and Information and Communication Technology (MSIT) of South Korea, announced the launch of a metaverse focused on the Winter YOG Gangwon 2024 as an extension of the Gangwon-do Province’s Metaverse.

This unique virtual world offers a variety of interactive experiences to users all over the globe, helping to make Gangwon 2024 as inclusive and accessible as possible, particularly for young fans.

From virtual tours of the venues to games and challenges where fans can compete against other users in online mini games of ski jumping, bobsleigh and curling, the Gangwon 2024 metaverse enables users to engage with the YOG in new and exciting ways.

Users based in the Republic of Korea will also be able to enjoy streaming of sporting events. The metaverse also provides an opportunity to meet and interact with other fans around the world as well as inspiring visitors to try new winter sports and learn about the Olympic values.

To ensure the metaverse is as accessible as possible, it features automatic translation of six languages (Korean, English, Spanish, French, Japanese and Chinese), while users are also able to create custom avatars for their digital experience.

This includes the ability to choose from 30 different characters featuring a variety of customization options, such as hairstyles, body shapes, clothing options and various emotions.

Once they have created their custom avatar, users are able to freely move around the 3D virtual world, where they can visit digital recreations of nine YOG venues including fantastical elements, the Youth Olympic villages, and four tourist attractions in the host region.

The digital realm offers fresh pathways through which sporting organization can engage with their audience. The development of the winter youth Olympics first ever metaverse experience adds different layers of immersive experiences that will pique the interest of fans.

By leveraging advanced technologies sporting organizations and entities are able to capitalize on a myriad of commercial opportunities. We at SKOR Metaverse are excited by this development as it reinforces our vision to leverage digital technologies and artificial intelligence in a bid to provide captivating experiences to our users.

SKOR Metaverse aims to provide a secure and transparent gaming environment by harnessing the power of AI. Our platform will offer a diverse range of themed games, collectibles, and interactive experiences for users to immerse themselves in. Central to our approach is a community-driven ecosystem that fosters connections, allowing users to form virtual communities. Additionally, our platform will facilitate multiplayer gaming competitions, encouraging users to share their experiences with one another.

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